STM32

Debugging STM32 Inside VSCode

Last updated: 24 Oct 2022 - 20:47

In my current series on building my own handheld games console I've been developing for the STM32 inside VSCode. It's a reasonably comfortable IDE that works well on Linux and there's the STM32-for-VSCode extension.

That extension aims to automate everything for you but as usual with embedded development not everything is quite that joined up...

Section:
Tutorials
Tags:
VSCode,
STM32,
OpenOCD

DIY hand-held games console: GUI Framework

Last updated: 22 Oct 2022 - 23:00

Now that the screen lights up and displays something, next on my list was a way to make the screen show useful things dynamically with as little code as possible. I decided to go with LVGL which is a framework for creating embedded GUIs on small graphical displays. It's implemented in C and is impressively flexible whilst leaving the programming interface familiar to anyone who's used Qt, GTK etc.

Section:
Projects
Tags:
LCD,
STM32

Contact

Email: nathan@nathandumont.com

Mastodon: @hairymnstr@mastodon.social