Debugging STM32 Inside VSCode
Last updated: 24 Oct 2022 - 20:47
In my current series on building my own handheld games console I've been developing for the STM32 inside VSCode. It's a reasonably comfortable IDE that works well on Linux and there's the STM32-for-VSCode extension.
That extension aims to automate everything for you but as usual with embedded development not everything is quite that joined up...
DIY hand-held games console: GUI Framework
Last updated: 22 Oct 2022 - 23:00
Now that the screen lights up and displays something, next on my list was a way to make the screen show useful things dynamically with as little code as possible. I decided to go with LVGL which is a framework for creating embedded GUIs on small graphical displays. It's implemented in C and is impressively flexible whilst leaving the programming interface familiar to anyone who's used Qt, GTK etc.